Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bosses have 30% more health. Bosses and their minions inflict up to 15% increased damage.
Non-boss enemies become frenzied at 30% health remaining, increasing their Haste by 40%, but increasing their damage taken by 20%.
While in combat, Xal'atath rains down orbs of cosmic energy that empower enemies or players.
Dying subtracts 15 seconds from time remaining.
While in combat, Xal'atath summons a Void Emissary that empowers nearby enemies.
While in combat, Xal'atath manifests crystals from the void that can be absorbed by enemies or players.
Xal'atath betrays players, revoking her bargains and increasing the health and damage of enemies by 20%